Quote Originally Posted by [EJ] Bean View Post
But there were locked parts. Those weren't deleberately locked?
The locked out parts were locked simply because they were extraneous or useless. You can't use a .unit tag as far as I'm concerned.

The CE editing kit came with the ability to create a completely custom map. You could have easily tossed everything aside (save for the ui folder, widget definitions were locked ), and built a whole new concept from the ground up.

The Halo 2 Vista Map Editor only has the ability to create a custom Halo 2 map. No more, and much less.