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Thread: [3DS MAX/Rendering] Halo 2 Master Chief

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  1. #11
    a bit of the old in-out Roostervier's Avatar
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    Re: [3DS MAX/Rendering] Halo 2 Master Chief

    Quote Originally Posted by PenGuin1362 View Post
    congratulations you accomplished what most did 2 years ago, except with worse bumpmaps.
    The bump maps are directly from in game (e.g. not the active camo bump)... how are the bumps any worse? It's probably my shoddy lighting. Plus, I released this because Con suggested it and I thought it might help someone out that knows absolutely nothing about materials in 3ds max.
    Last edited by Roostervier; October 30th, 2007 at 06:51 PM.
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