Results 1 to 5 of 5

Thread: DA

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Teh_kid kid908's Avatar
    Join Date
    Jan 2007
    Location
    stalker!!!!call the police...w8...i hate the police.
    Posts
    1,434

    DA

    DA(death arena)
    game type supported:
    slayer varients
    ctf(cut the faggot) varients
    some others i can't remember

    players:
    max:16
    min:1

    recomendations:
    gametype: shotguns, hammers, swords, or normal ctf/slayer/king of teh hill
    players: 3-8

    description:
    a floating 2 story cage multiplayer map with flag rooms at top floor. the map size is about 4 crate by 4 crate for bottom floor; 2 crate by 1 crate for each team + 2 crate by 2 crate non-floored center area. team work will be needed to get flag without being killed. 1 turret per side will not spawn if detached. red side faces wall with red lights, blue side has energy field thing against wall. many scenery in nonplayable/reachable in normal gameplay such as vehicle display, flying soccer ball, and spartan laser.

    known glitches:
    blue wall falls apart at random attacks; can't repeat completely but happens a few times; no known cause for this reason.

    download:
    http://www.bungie.net/forums/posts.a...ileid=31186129

    DA: Death Arena blue side looking to red



    DA: Death Arena red side looking to blue



    DA: Death Arena blue perspective view



    DA: Death Arena red perspective view
    Last edited by kid908; April 26th, 2008 at 11:13 PM.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •