Aha, thanks guys.

Honestly I prefer Blender to Max at this point because I can't figure Max out for the shit of me :V

Plus blender was free, and I don't feel like an asshole pirate.

Anyway yeah I'm working on a Halo 3 shotgun at the moment, which is turning out pretty crappy because I don't have the wireframe ref that I did for the pistol. I was looking at it, and H3's gun models are actually pretty ugly compared to some other games. There's some textures stretching across a few faces, reflection and bumpmapping on the muzzle hole, stuff like that. I was kinda suprised.