There's a lack of UT mappers here, so finally decided to learn some Unreal Editor. Figured I'd start with something basic, Unreal Editor 2.0 (UT '99). I'm actually suprised at how easy it to just start building geometry once you learn how the brush works. Moving around the vertexes, adding, subtracting, etc.
It's very early. Here's a checklist of what I need to do before I'm satisfied with the level:
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