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    3dsmax 9 static meshs

    i'm in an Unreal Ed2 class at my college. today we learned how to use static meshs in unreal. my question is, hw do i convert my stuff from 3ds9 into static meshs to be used in Unreal ed2?
    Last edited by Timo; November 22nd, 2010 at 08:02 PM.
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