Originally Posted by Advancebo I believe thats what the "raysat_3dsmax" process is. By the way, I learned something new and made this: I used Nurbs and Deform Modifier. Cool Nurbs and Deform Modifier modeling. Can we see the wires of the un-smoothed version so we can see if your doing it right?
There are currently 578 users browsing this thread. (0 members and 578 guests)
View Tag Cloud
Forum Rules
Bookmarks