I was thinking about doing a section in epsilon where you play as the AI itself hacking a computer terminal to open a door after the director has locked you in a hallway.
I have a idea for the art style but I'm not sure how I should proceed with this.
I was thinking possibly making it a platformer and shooter type event. Working your way through a couple of encounters/puzzles and having to deactivate security systems and steal passwords from data ports in the ships computer system.
I'm at a loss for ideas besides enemy and weapon types and a few small puzzles.
What do you guys think of this? Got any suggestions.
BTW I'm taking a break from yoyo. Just for a week or 2. I'm going to finish epsilon and annoy brian constantly to get some voice actors from the college.
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