Quote Originally Posted by Kornman00 View Post
I don't have a crazy widescreen to test the 4:3 hud scaling. I just tested it in game and noticed that it squished the GUI in a way that looked like it applied to widescreen folks and just gave it blind faith. I could have made a coding error when porting the Battery code, I'll have InnerGoat test it later.
K, thanks. I got the .dll working, and noticed the same thing. Instead of "de-stretching it", it stretches it in a completely different direction. Lol.