Quote Originally Posted by chrisk123999 View Post
I still don't like the H2 teleporters. Why are they there? It doesn't fit with the Halo 1 theme of the map.
They are there cause I needed to add some paths leading to panic room... to make it more frequented... adding these tele was the only way to add tele without remodeling (adding more polys etc..)

FREELANSER MAN, come to AIM plz , it's going to be time we need your hosting man.. thks