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    Early planning for possible next mod

    About a year ago I finished working on a project with the goal of creating a mod that could be played with or without the mod being installed on each client's computer. I was working on what has been termed a "CSS" mod. I'm trying to push the limits on just how different a mod can be without hindering a client's (without the mod) ability to play. I'm doing this mod for fun and to see if I can push the limits even further (I hadn't quite reach my goal prior to its completion).

    This semester will be very busy for me and I will have essentially no time to work on the project. I can, however, start planning early. This is where I need a little...a lot of help. Outside of AutoCAD, I'm about useless when it comes to any serious modeling. My skills as an effects artist...novice at worst, moderate at best.However, there has been a lot of work done by a lot of hard-working individuals here...the point I'm trying to make, that is, ask, is this: I was wondering if anyone might be willing to let me use some of their materials?

    By the way, my main focus on this project, besides the main objective, will be effects (all effects besides damage effects are non-CSS, but do not negatively affect client-play).
    Last edited by ShadowFox0809; February 3rd, 2010 at 08:10 PM.
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