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  1. #1
    The Prophet Brohammed
    Join Date
    Feb 2008
    Location
    Picayune, MS
    Posts
    121

    Notepad++ with HSL language

    Notepad++ is a pretty cool, free text editor. It's fast but has lots of features; including lots of ones that help in scripting, and code writing. It comes with pre-defined user languages, which is nice and all, but since I use it predominantly for writing scripts for Halo, I decided to make HSL a user-defined language:
    Code:
    <NotepadPlus>
        <UserLang name="HSL" ext="hsc">
            <Settings>
                <Global caseIgnored="no" />
                <TreatAsSymbol comment="yes" commentLine="yes" />
                <Prefix words1="no" words2="no" words3="no" words4="no" />
            </Settings>
            <KeywordLists>
                <Keywords name="Delimiters">000000</Keywords>
                <Keywords name="Folder+">(</Keywords>
                <Keywords name="Folder-">)</Keywords>
                <Keywords name="Operators">&quot; ( ) .</Keywords>
                <Keywords name="Comment">1#| 2|# 0;</Keywords>
                <Keywords name="Words1">script global</Keywords>
                <Keywords name="Words2">boolean real short long string void startup dormant continuous static stub if cond and or + - * / min max = != &gt; &lt; &gt;= &lt;= not true false</Keywords>
                <Keywords name="Words3">trigger_volume cutscene_flag cutscene_camera_point cutscene_title cutscene_recording device_group ai ai_command_list starting profile conversation navpoint hud_message object_list sound effect damage looping_sound animation_graph actor_variant damage_effect object_definition game_difficulty team ai_default_state actor_type hud_corner object unit vehicle weapon device scenery object_name unit_name vehicle_name weapon_name device_name scenery_name player human covenant flood sentinal easy normal hard impossible</Keywords>
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&#x000D;&#x000A;volume_test_objects&#x000D;&#x000A;volume_test_objects_all&#x000D;&#x000A;object_teleport&#x000D;&#x000A;object_set_facing&#x000D;&#x000A;object_set_shield&#x000D;&#x000A;object_set_permutation&#x000D;&#x000A;object_create&#x000D;&#x000A;object_destroy&#x000D;&#x000A;object_create_anew&#x000D;&#x000A;object_create_containing&#x000D;&#x000A;object_create_anew_containing&#x000D;&#x000A;object_destroy_containing&#x000D;&#x000A;object_destroy_all&#x000D;&#x000A;list_get&#x000D;&#x000A;list_count&#x000D;&#x000A;effect_new&#x000D;&#x000A;effect_new_on_object_marker&#x000D;&#x000A;damage_new&#x000D;&#x000A;damage_object&#x000D;&#x000A;objects_can_see_object&#x000D;&#x000A;objects_can_see_flag&#x000D;&#x000A;objects_delete_by_definition&#x000D;&#x000A;script_recompile&#x000D;&#x000A;script_doc&#x000D;&#x000A;help&#x000D;&#x000A;random_range&#x000D;&#x000A;real_random_range&#x000D;&#x000A;numeric_countdown_timer_set&#x000D;&#x000A;numeric_countdown_timer_get&#x000D;&#x000A;numeric_countdown_timer_stop&#x000D;&#x000A;numeric_countdown_timer_restart&#x000D;&#x000A;breakable_surfaces_enable&#x000D;&#x000A;recording_play&#x000D;&#x000A;recording_play_and_delete&#x000D;&#x000A;recording_play_and_hover&#x000D;&#x000A;recording_kill&#x000D;&#x000A;recording_time&#x000D;&#x000A;object_set_ranged_attack_inhibited&#x000D;&#x000A;object_set_melee_attack_inhibited&#x000D;&#x000A;objects_dump_memory&#x000D;&#x000A;object_set_collideable&#x000D;&#x000A;object_set_scale&#x000D;&#x000A;objects_attach&#x000D;&#x000A;objects_detach&#x000D;&#x000A;garbage_collect_now&#x000D;&#x000A;object_cannot_take_damage&#x000D;&#x000A;object_can_take_damage&#x000D;&#x000A;object_beautify&#x000D;&#x000A;objects_predict&#x000D;&#x000A;object_type_predict&#x000D;&#x000A;object_pvs_activate&#x000D;&#x000A;object_pvs_set_object&#x000D;&#x000A;object_pvs_set_camera&#x000D;&#x000A;object_pvs_clear&#x000D;&#x000A;render_lights&#x000D;&#x000A;scenery_get_animation_time&#x000D;&#x000A;scenery_animation_start&#x000D;&#x000A;scenery_animation_start_at_frame&#x000D;&#x000A;render_effects&#x000D;&#x000A;unit_can_blink&#x000D;&#x000A;unit_open&#x000D;&#x000A;unit_close&#x000D;&#x000A;unit_kill&#x000D;&#x000A;unit_kill_silent&#x000D;&#x000A;unit_get_custom_animation_time&#x000D;&#x000A;unit_stop_custom_animation&#x000D;&#x000A;unit_custom_animation_at_frame&#x000D;&#x000A;custom_animation&#x000D;&#x000A;custom_animation_list&#x000D;&#x000A;unit_is_playing_custom_animation&#x000D;&#x000A;unit_aim_without_turning&#x000D;&#x000A;unit_set_emotion&#x000D;&#x000A;unit_set_enterable_by_player&#x000D;&#x000A;unit_enter_vehicle&#x000D;&#x000A;vehicle_test_seat_list&#x000D;&#x000A;vehicle_test_seat&#x000D;&#x000A;unit_set_emotion_animation&#x000D;&#x000A;unit_exit_vehicle 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&#x000D;&#x000A;profile_unlock_solo_levels&#x000D;&#x000A;player0_look_invert_pitch &#x000D;&#x000A;player0_look_pitch_is_inverted&#x000D;&#x000A;player0_joystick_set_is_normal&#x000D;&#x000A;ui_widget_show_path &#x000D;&#x000A;display_scenario_help &#x000D;&#x000A;sound_enable_eax &#x000D;&#x000A;sound_eax_enabled&#x000D;&#x000A;sound_set_env &#x000D;&#x000A;sound_enable_hardware &#x000D;&#x000A;sound_set_supplementary_buffers &#x000D;&#x000A;sound_get_supplementary_buffers&#x000D;&#x000A;sound_set_rolloff &#x000D;&#x000A;sound_set_factor &#x000D;&#x000A;input_get_joy_count&#x000D;&#x000A;input_is_joy_active &#x000D;&#x000A;input_activate_joy &#x000D;&#x000A;input_deactivate_joy &#x000D;&#x000A;input_find_joystick &#x000D;&#x000A;input_show_joystick_info&#x000D;&#x000A;input_find_default &#x000D;&#x000A;config_one_control &#x000D;&#x000A;get_yaw_rate &#x000D;&#x000A;get_pitch_rate &#x000D;&#x000A;set_yaw_rate &#x000D;&#x000A;set_pitch_rate &#x000D;&#x000A;get_digital_forward_throttle &#x000D;&#x000A;set_digital_forward_throttle &#x000D;&#x000A;get_digital_strafe_throttle &#x000D;&#x000A;set_digital_strafe_throttle &#x000D;&#x000A;get_digital_yaw_increment &#x000D;&#x000A;set_digital_yaw_increment &#x000D;&#x000A;get_digital_pitch_increment &#x000D;&#x000A;set_digital_pitch_increment &#x000D;&#x000A;get_mouse_forward_threshold &#x000D;&#x000A;set_mouse_forward_threshold &#x000D;&#x000A;get_mouse_strafe_threshold &#x000D;&#x000A;set_mouse_strafe_threshold &#x000D;&#x000A;get_mouse_yaw_scale &#x000D;&#x000A;set_mouse_yaw_scale &#x000D;&#x000A;get_mouse_pitch_scale&#x000D;&#x000A;set_mouse_pitch_scale &#x000D;&#x000A;get_gamepad_forward_threshold &#x000D;&#x000A;set_gamepad_forward_threshold &#x000D;&#x000A;get_gamepad_strafe_threshold &#x000D;&#x000A;set_gamepad_strafe_threshold &#x000D;&#x000A;get_gamepad_yaw_scale &#x000D;&#x000A;set_gamepad_yaw_scale &#x000D;&#x000A;get_gamepad_pitch_scale &#x000D;&#x000A;set_gamepad_pitch_scale &#x000D;&#x000A;bind&#x000D;&#x000A;unbind &#x000D;&#x000A;print_binds&#x000D;&#x000A;sv_end_game&#x000D;&#x000A;change_team &#x000D;&#x000A;sv_mapcycle&#x000D;&#x000A;sv_mapcycle_begin&#x000D;&#x000A;sv_mapcycle_add &#x000D;&#x000A;sv_mapcycle_del&#x000D;&#x000A;sv_map_next&#x000D;&#x000A;sv_map_reset&#x000D;&#x000A;sv_map &#x000D;&#x000A;rcon&#x000D;&#x000A;sv_rcon_password&#x000D;&#x000A;sv_say &#x000D;&#x000A;sv_players&#x000D;&#x000A;sv_kick &#x000D;&#x000A;sv_ban&#x000D;&#x000A;sv_banlist&#x000D;&#x000A;sv_unban &#x000D;&#x000A;sv_parameters_reload&#x000D;&#x000A;sv_parameters_dump&#x000D;&#x000A;sv_status&#x000D;&#x000A;sv_name&#x000D;&#x000A;sv_password&#x000D;&#x000A;sv_log_note&#x000D;&#x000A;sv_log_file&#x000D;&#x000A;sv_log_enabled&#x000D;&#x000A;sv_log_rotation_threshold&#x000D;&#x000A;sv_log_echo_chat&#x000D;&#x000A;profile_load &#x000D;&#x000A;track_remote_player_position_updates &#x000D;&#x000A;remote_player_stats &#x000D;&#x000A;sv_get_player_action_queue_length&#x000D;&#x000A;thread_sleep&#x000D;&#x000A;checkpoint_save&#x000D;&#x000A;checkpoint_load&#x000D;&#x000A;sv_maplist&#x000D;&#x000A;sv_gamelist&#x000D;&#x000A;sv_friendly_fire&#x000D;&#x000A;sv_timelimit&#x000D;&#x000A;sv_ban_penalty&#x000D;&#x000A;sv_tk_grace&#x000D;&#x000A;sv_tk_cooldown&#x000D;&#x000A;sv_banlist_file&#x000D;&#x000A;sv_maxplayers&#x000D;&#x000A;sv_single_flag_force_reset&#x000D;&#x000A;sv_motd&#x000D;&#x000A;oid_watch&#x000D;&#x000A;oid_dump oid_status pause</Keywords>
            </KeywordLists>
            <Styles>
                <WordsStyle name="DEFAULT" styleID="11" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" />
                <WordsStyle name="FOLDEROPEN" styleID="12" fgColor="0000FF" bgColor="FFFFFF" fontName="" fontStyle="1" />
                <WordsStyle name="FOLDERCLOSE" styleID="13" fgColor="0000FF" bgColor="FFFFFF" fontName="" fontStyle="1" />
                <WordsStyle name="KEYWORD1" styleID="5" fgColor="0000FF" bgColor="FFFFFF" fontName="" fontStyle="1" />
                <WordsStyle name="KEYWORD2" styleID="6" fgColor="FF0000" bgColor="FFFFFF" fontName="" fontStyle="1" />
                <WordsStyle name="KEYWORD3" styleID="7" fgColor="FF8000" bgColor="FFFFFF" fontName="" fontStyle="1" />
                <WordsStyle name="KEYWORD4" styleID="8" fgColor="FF00FF" bgColor="FFFFFF" fontName="" fontStyle="1" />
                <WordsStyle name="COMMENT" styleID="1" fgColor="008000" bgColor="FFFFFF" fontName="" fontStyle="3" />
                <WordsStyle name="COMMENT LINE" styleID="2" fgColor="008000" bgColor="FFFFFF" fontName="" fontStyle="3" />
                <WordsStyle name="NUMBER" styleID="4" fgColor="FF0000" bgColor="FFFFFF" fontName="" fontStyle="1" />
                <WordsStyle name="OPERATOR" styleID="10" fgColor="0000FF" bgColor="FFFFFF" fontName="" fontStyle="1" />
                <WordsStyle name="DELIMINER1" styleID="14" fgColor="0000FF" bgColor="FFFFFF" fontName="" fontStyle="1" />
                <WordsStyle name="DELIMINER2" styleID="15" fgColor="00FF00" bgColor="FFFFFF" fontName="" fontStyle="0" />
                <WordsStyle name="DELIMINER3" styleID="16" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" />
            </Styles>
        </UserLang>
    </NotepadPlus>
    To Install:
    1. Hit Windows Key and R
    2. Type %APPDATA%\Notepad++
    3. Make a new document, paste above code in it
    4. Save it as UserDefineLang.xml somewhere where you can cut and paste it
    5. Move it in the APPDATA folder

    For those of you who use Notepad++ for writing .hsc files I hope this helps.
    Last edited by S3anyBoy; February 7th, 2010 at 12:59 PM.
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