Results 1 to 10 of 5778

Thread: Halo: Reach Discussion

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #10
    Senior Member Hunter's Avatar
    Join Date
    Jan 2007
    Location
    Stoke, UK
    Posts
    2,968

    Re: The Upcoming: Halo Reach

    I hope they fix the node point for the weapon on back if the player has a jetpack, because that will bug me, and check the guy at the back thinking he is cool by floating indoors Lol.
    [thumb]http://www.1up.com/media/03/8/0/4/lg/545.jpg[/thumb]

    And do the weapons get extra damage if they are dropped and picked up or sumthing? The AR in this picture has burns and scratches on the side of it and I havn't seen them in another picutres.
    [thumb]http://www.1up.com/media/03/8/0/4/lg/547.jpg[/thumb]

    That is some crazy stretching of metal ... I have watched tutorials on biped rigging so why not deselect the metalic parts when rigging... they they will just move and not morph.
    [thumb]http://www.1up.com/media/03/8/0/4/lg/542.jpg[/thumb]

    I do like how the armor actually looks more like metal now instead of plastic.
    Last edited by Hunter; April 14th, 2010 at 02:55 PM.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 7 users browsing this thread. (0 members and 7 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •