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    A Comprehensive Look at Hard Surface Modeling and Texturing for Video Games:

    A Comprehensive Look at Hard Surface Modeling for Video Games (by roosterMAP):

    This video is aimed for people who are already familiar with basic modeling in 3DS Max and are looking to learn about the pipeline environment artists use in the industry. We will go through high/low poly modeling, unwrapping, and baking. This tutorial could also be helpful to advanced 3D Artists seeking to further there skills by observing another artists work structure. By the end of this tutorial, users should be familiar with the Environment Art pipeline and should be ready to tackle more advanced modeling jobs.

    link can be found here(modeling): http://vimeo.com/11052708
    link can be found here(texturing): http://vimeo.com/11100774

    length: about 2hrs
    level required: intermediate



    next tut will cover several texturing techniques.
    Last edited by Roostervier; April 27th, 2010 at 04:21 PM. Reason: edited in texturing tutorial link
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