So you are the type of player I mercilessly gunned down and blew up with grenades in Halo 1 for being a retard trying to get into melee range all of the time? There's a reason it's not a very efficient play style in the first game. It's evident in the way melee works in the first game that it was supposed to be a finisher. It doesn't do enough damage to bring down all of a player's health in a single blow, to say nothing of depleting shields. The fact that it lacked lunge meant you had to actually consider when it was appropriate to use it and when it wasn't. Appropriate situations are assassinations, weakening moves, and finishing moves. By itself, it's nearly worthless. Now all you have to do is get within 10 metres and smash "B". Yeah. That takes skill. It also makes it NOT fun for those who don't like the button-masher melee play style. Your type is not the only playstyle, hth.
It isn't legitimate unless they were within 1.5 metres. You can't dash 4-5 metres in a blink of an eye and clobber me in real life, and since certain games (such as Halo) are supposed to be roughly analogous of reality, why should it work there? Bullshit. You want to play as a melee-type, then you can be crafty in your movements and actually put some effort into playing. As it is , you are basically spoon-fed your kills.
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