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  1. #11
    Neanderthal Dwood's Avatar
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    Re: Minecraft

    Quote Originally Posted by Donut View Post
    please tell me how that makes the game itself worse?
    Okay, so it's not Notch i'm mad at entirely, it's Mojang. Notch has passed up a lot of opportunities but that would have been made up for if the company didn't make bad decision after bad decision.

    Quote Originally Posted by Donut View Post
    at this point it sounds like youre just upset at what notch did at a corporate level and youre taking it out on the game to defame notch even more.
    At that post, it was semi-unrelated, however all corporate decisions in a company that small have immediate effects on the game.

    Quote Originally Posted by Donut View Post
    please, do explain to us what the problems with THE GAME ITSELF are, and how you would have made it differently.
    I'm going to name a few things here:
    1. Lag
    2. Taking in mods to replace developer coding.
    3. Lack of updates- at this rate with notch being the only person working on the game, and the impossibly long development it takes, does the company even care about the game?

    1. A large amount of lag could have been mitigated if Notch had coded the game in another yet still cross-platform language that compiles to machine language like C++, and would have left him a large window to create a real modding api. Granted the game wouldn't have gone so far so fast if it weren't for the mods but I would have made that concession. Currently, the game requires me to use a mod in order to get more than 5 fps as well.

    2. As I noted, instead of sending all of Mojang's resources into development of their currently selling, tried and true title that has yet to hit a 'released' state, they are using mods to replace development time.

    3. This goes back to the 'corporate' decision to leave Notch as the only developer for minecraft which is still in beta! Either their next game is going to hit home-run or they don't know how to run a software/video game company. Edit: You don't leave a product halfway through development to develop another one. You put all resources in the main product, and set minimal people to work on the new product or stall it entirely until the main product has either been released or reached the end of its development lifetime

    I'm not going to talk about specific features here but we all know of where minecraft has fallen short.

    Quote Originally Posted by Donut View Post
    and as far as investment is concerned, who is he going to go to for investment?
    Mojang has a solid product that has sold over 2 million copies. Who wouldn't go for it? And You're thinking that in order to get investments you have to go to companies.

    Quote Originally Posted by Dwood View Post
    Read my post again, I'm not saying that he should sign with a publisher or licenser, I'm talking about him passing up having people financially invest in mojang so he can hire more people to work on the code for the game, and become a full-on studio, not just 7 guys in an office. The kind of people he went to meet wouldn't be dumb like a publisher would be.
    Last edited by Dwood; April 27th, 2011 at 08:15 PM.
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