Quote Originally Posted by BobtheGreatII View Post
I don't have any exact portals in there. Or any portals at the momment. They don't seem to help anything as much as I would like. Regular portals do okay, but I still have geometry culling everywhere....

Hm... 3ds Max says 50,692 triangles.

Although it seems that sapien thinks otherwise... guessing scenery?

Put exact portals just about everywhere you can, and then if that doesn't work go onto regular portals.

Halo can only render around 50k~ tris at once, and bsps are rendered multiple times for reflections, lightmaps, and so on, so that's why your count is higher than the actual model file.

Have fun portalling.