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  1. #11

    Re: Upcoming Title Update

    Quote Originally Posted by jcap View Post
    Too late.


    Yeah, I've said that's how it should have been done from the beginning. It should be enough to deflect a single rocket or a close range hammer melee, but not enough to make you invulnerable from any attack for several seconds.
    Armor lock should either:
    1. Not exist
    2. Only work in very short bursts (time it right and you can block a rocket or incoming vehicle, but you can't use it as a stall tactic)
    3. Leave you momentarily vulnerable after you exit (no holding it down for the full duration, letting your shileds recharge, and then hopping behind cover as soon as it deactivates)
    4. Not exist

    1 or 4 are the best options, but 2 or 3 would at least be tolerable.
    Last edited by Arteen; September 11th, 2011 at 01:22 PM.
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