Knowing how much less damage explosives do to infantry, that wasn't surprising at all. Exploding vehicles/explosive attacks that would almost certainly be fatal in BC2, tend to do maybe 70 damage tops now. Pretty annoying when I initially lacked a driver controlled machine gun on the tank, which meant it was damned hard to kill infantry as they would regain much of their health by the time I reloaded.

I swear, I once crashed a low-health helicopter straight into a player, and possibly due to lag he wasn't even scratched, even though he should have been obliterated in a fiery explosion.