Quote Originally Posted by Masterz1337 View Post
Oh please. They're letting it evolve with the rest of the game industry. Halo's fallen behind other games, and the progressive style games have been eating away from Halo since COD4. Everyone who's played H4 says the gameplay is the best out of the series, or at least on par with H1. The MP is going to be different for sure, but it's not like any of the other Halo games respected their predecessors MP either.
And while doing so they're doing everything that has shown to cause gameplay to snowball beyond control and make things not fun for the loser. Halo was great because everything was on equal footing until the end. Now, it's make perfect use of the new stuff or die, die again, and die once more until points lose you the game. It's miserable to experience and it's even worse to watch as a spectator. They're taking away most of the ways you could play and are now saying you have to play it 'this' way to succeed because we've scripted it this way. Saying you can play Halo the old way with a custom game isn't going to cut it either since some of the new mechanics drive the established game modes and that's not what is going to be filling the XBL queues. They're not even doing these things for a meta game either.

The only supposed good thing out of this is that you can play catch with the oddball now. I say supposed because depending on the map it could just be abused (IE that floating island with clouds surrounding it in Halo 2).