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Thread: The Halo Engine

  1. #11
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Halo Engine

    ^ Post wins, thank you.

    Halo's version of Blam might be rather limited compared to Halo 2's, but it's still not half bad.
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  2. #12
    Senior Member Patrickssj6's Avatar
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    Re: The Halo Engine

    Halo was one of the first games supporting Pixel Shader 2.0.Guess who has it still?CSS mbmb?

    Halo engine was made around 2002-2003.Now tell me again that it is sucky if you compare it to engines created 3-4 years after.
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  3. #13

    Re: The Halo Engine

    if a awsome programer was able to decompile the halo engine (even if thats possible) and make it so AI sync.. they would be my god
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  4. #14
    The Silent Photographer Zeph's Avatar
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    Re: The Halo Engine

    You also have to realize that Blam! was made for the xbox at its origional launch. Blam!2 was rewritten to take advantage of WAN features, but it's overall the same once you get past the new bitmap system. It's a possibility, but heaven forbid that the new bitmapping makes it unable to process higher levels of geometry. The point was, afterall, to make less complex geometry look more complex.

    Blam!3 though will blow anything else out of the water. It combines the greatest aspects of Blam! and Blam!2 and adds in all the great technological advances that have popped up over the years such as soft shadows and HDR. Seeing how the 360's GPU is a prototype R600, I would expect great things to come out of the Blam!3 engine should it be publically released for content creation.
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  5. #15

    Re: The Halo Engine

    Quote Originally Posted by Zeph View Post
    You also have to realize that Blam! was made for the xbox at its origional launch. Blam!2 was rewritten to take advantage of WAN features, but it's overall the same once you get past the new bitmap system. It's a possibility, but heaven forbid that the new bitmapping makes it unable to process higher levels of geometry. The point was, afterall, to make less complex geometry look more complex.

    Blam!3 though will blow anything else out of the water. It combines the greatest aspects of Blam! and Blam!2 and adds in all the great technological advances that have popped up over the years such as soft shadows and HDR. Seeing how the 360's GPU is a prototype R600, I would expect great things to come out of the Blam!3 engine should it be publically released for content creation.
    well said. why's that there are so many Blam! 's? o_o

    also, looking at the H3 screenshots, the game'll take advantage of stronger normal and ref maps
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  6. #16
    Senior Member Chewy Gumball's Avatar
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    Re: The Halo Engine

    Thats the name of halo's engine.
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  7. #17
    :h3: Random's Avatar
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    Re: The Halo Engine

    Quote Originally Posted by Bathroom Security View Post
    well said. why's that there are so many Blam! 's? o_o
    Blam! = Halo's game engine
    Blam!2 = Halo2's game engine
    Blam!3 = Halo3's game engine
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  8. #18
    The Silent Photographer Zeph's Avatar
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    Re: The Halo Engine

    Yeah, there hasn't been any official notice of what the engine is called, so I say Blam!, Blam!2, etc. to signify the version of the engine. I say it along the lines of Source6 is running Counterstrike Source. >_>, assuming it is version 6.whatever running the game.
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  9. #19
    Detenting Servation mR_r0b0to's Avatar
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    Re: The Halo Engine

    it's called Blam?
    i thought it was Acid Rain.



    or i'm on Acid -_-
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  10. #20
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Halo Engine

    It's Blam!

    Think that might be why that's the word censor on the Bungie forums? HAX MB!?
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