Has this map been geared up to be effective when using vehicles to get around? with all the ledges camped around it seems like it'd be a pain in the ass to go anywhere on the ground.
So this is that map you were talking to that weird dude about? Nice work..needs a bit more floor detail as its just one level really. (The ground I mean) it could do with some height variation.
The corridors marked in red need a escape route or must have scenery unless you want shity gameplay.
Uhh, I disagree with that. It's the rush of someone being behind you, while you have the flag and try to escape. Take Grove_Final for example, I just made my own re-enactment of the inside base.
Uhh, I disagree with that. It's the rush of someone being behind you, while you have the flag and try to escape. Take Grove_Final for example, I just made my own re-enactment of the inside base.
There is no rush if you will get killed every time you try to run away in those corridors.
That's why you team rush in, kill enemies, the rest of your team 'spawn camps' and waits for you in a hog outside. You jump off the balcony and get in the warthog.. and run away!
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