Quote Originally Posted by Tarzan View Post
hmmm - the errors that show up from that file don't really make sense... but o well. optimize should do the trick.

BTW - I thought lightmaps wrote to the same debug as structure, no?
Optimize completely makes a mess of your model, but if you think it's right then go ahead. Optimize also screws up UV's and can screw up areas you don't want being touched.