I have been changing the settings in the coagulation sky shader in hopes of getting a late after noon lighting effect. I don't know if it posible to do this. I don't know what radiosity settings to try. And I don't understand how to get the lens flare to move position in the sky properly or what settings control its intensity. I also want objects in my environment to cast shadows. My thinking was that they were not because the lens flare was not in the right position. Another thought was that the ground material that the shadow would be cast on was reflecting the light improperly but I don't have a clue. (I also wish that the words sky and fog would work in the search)
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