Page 4 of 11 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 108

Thread: H3T_Bloodgulch (pre alpha) released.

  1. #31
    Senior Member ICEE's Avatar
    Join Date
    Apr 2007
    Posts
    4,693

    Re: H3T_Bloodgulch (pre alpha) released.

    the map should be protected though. though i did rip the spiker to fix the way it fires. sorry. OCD.

  2. #32
    (Slyr)Bleach/MythicUltra
    Join Date
    Mar 2007
    Location
    SoCal, US
    Posts
    657

    Re: H3T_Bloodgulch (pre alpha) released.

    well, if we want to use the tags in the map, we have to get permission, put them in the credits, and possibly put their names in a secret room or something. Please keep it open though.

  3. #33
    not my real name damn-it! kenney001's Avatar
    Join Date
    Feb 2007
    Posts
    1,054

    Re: H3T_Bloodgulch (pre alpha) released.

    sorry for giving honest crit. I saw the 3p spiker that used the real skin and it looked quite nice, so I could tell it just had the wrong skin applied to it. Sorry about that part. The part that im worried about is the model: It is a box, and looks hardly like its h3 counterpart. Take a look at CMT's because they got pretty dam close with the modeling.

  4. #34
    Taiko Drums = Win
    Join Date
    Sep 2006
    Location
    Longbranch, WA
    Posts
    2,692

    Re: H3T_Bloodgulch (pre alpha) released.

    Well, shit, it seems that I forgot to protect the map file. Go ahead and rip, I don't care. This is far from pre alpha.

  5. #35
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: H3T_Bloodgulch (pre alpha) released.

    Quote Originally Posted by EP_Killa View Post
    False.
    oh, thats right, It's not bungies, It's Cons.

    rofl ripper

  6. #36
    creepin' Xetsuei's Avatar
    Join Date
    Sep 2006
    Location
    Salem, Oregon
    Posts
    2,558

    Re: H3T_Bloodgulch (pre alpha) released.

    EP Killa you might as well just confess.

  7. #37
    Taiko Drums = Win
    Join Date
    Sep 2006
    Location
    Longbranch, WA
    Posts
    2,692

    Re: H3T_Bloodgulch (pre alpha) released.

    Okay. Please provide some form of proof that the skin is connor's. If it is, I will gladly take it off.

  8. #38

    Unhappy Re: H3T_Bloodgulch (pre alpha) released.

    Quote Originally Posted by Conscars View Post
    EDIT: Ban Killa already? He's a worthless piece of shit and I don't care if I get warned for saying that.
    Hey! Someone finally said it! Now all we need is someone to do it. and yes, I knew that was yours. Look too similiar to the one from the early betas. Next to that I bet EP asked for the skin from that "hacker" that destroyed Teh Lag's Baby Wraith. So, Ban him already please? yes, yes, mb?

    and Flaming Rain? You should really consider making some actual progress before you give a beta. Then maybe we would actually want you to continue with the map and not think it was so poor...No offense to you man, I would realy like to see how this turns out. I'm sure it'll be great.
    Last edited by AAA; July 22nd, 2007 at 07:03 PM.

  9. #39

    Re: H3T_Bloodgulch (pre alpha) released.

    "Killa's":

    Taken from your map.
    Con's:

    Red shit is an antirip.


    The reason for the map inversion is cause, I think, he took the bitmap from an xbox mod.

  10. #40

    Re: H3T_Bloodgulch (pre alpha) released.

    all

Thread Information

Users Browsing this Thread

There are currently 3 users browsing this thread. (0 members and 3 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •