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Thread: *W.I.P* SPAS (shotgun)

  1. #1
    Senior Member DaaxGhost's Avatar
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    *W.I.P* SPAS (shotgun)

    Well, as a few of you know im currently working on a SPAS; I added new detail, Here are some new images of what i have so far.

    Tell me what you think could be added; deleted, or fixed. =)




    Last edited by DaaxGhost; April 23rd, 2011 at 10:03 PM.
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  2. #2
    Senior Member Rentafence's Avatar
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    Re: *W.I.P* SPAS (shotgun)

    You could fix that smoothing error in the back.
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  3. #3
    Senior Member DaaxGhost's Avatar
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    Re: *W.I.P* SPAS (shotgun)

    Yea, i am fixing those smoothing errors.
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  4. #4
    alter vos Dole's Avatar
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    Re: *W.I.P* SPAS (shotgun)

    Ooh... sexcellent.
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  5. #5
    Could've Moved Mountains
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    Re: *W.I.P* SPAS (shotgun)

    pretty <3. Fix the smoothing errors and I think it will be awesome. Liek, sex awesome.
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  6. #6
    Senior Member DaaxGhost's Avatar
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    Re: *W.I.P* SPAS (shotgun)

    lol. im on it. Edit*: is this any better?




    Last edited by DaaxGhost; July 24th, 2007 at 12:48 AM.
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  7. #7
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: *W.I.P* SPAS (shotgun)

    we already have a topic for this stuff, and its also already posted in that topic D:
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  8. #8
    Senior Member DaaxGhost's Avatar
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    Re: *W.I.P* SPAS (shotgun)

    Quote Originally Posted by Wave of Lag View Post
    we already have a topic for this stuff, and its also already posted in that topic D:
    GE OVER LIFE BITC*... nah jk. yea but not everyone looks in there.. lol
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  9. #9
    A Loose Screw Phopojijo's Avatar
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    Re: *W.I.P* SPAS (shotgun)

    In Maya when people want to put something awkwardly shaped on something else awkwardly shaped... we set them to rigid bodies, apply a gravity vector, and let physics run its course. Perfect stacking o.o
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  10. #10
    Senior Member DaaxGhost's Avatar
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    Re: *W.I.P* SPAS (shotgun)

    It's way to high poly for halo, or halo 2. But I made aa flashlight attachment near the barrel.
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