OK, so got my .3DS file, what do I do now?
I don't know if you've checked here, but there are some good, detailed tutorials and, well, resources, if you click on the resources link at the top left of the page. (it goes here: http://www.h2ek.com/resources/ ) I learned most of what I know from there.
I think the best resource within the Tutorial Resource category in there is the Official HEK Tutorial, which will tell you everything you need to know to get a simple map from your noggin all the way to Halo CE. If you're not using 3DS Max, you may need to use something like Bluestreak (also in the resource tab, I believe) to export the model to a jms.
I created my map in Wings 3D and exported it into Halo.
BTW, I've been thinking about this for awhile and I like Halos approahc to amap editing better. You can create everything from the comfort of your favorite modeling app.
Plus, the engine is old so you can make 5 Km long maps that don't lag.
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