View Poll Results: What should be done? (This poll won't really jurisdict the final outcome)

Voters
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  • Keep it "Original"

    19 24.05%
  • Make it more, "H2" (e.g., BSP changes, weapon/vehicle placements)

    60 75.95%
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Thread: [WIP] Sidewinder

  1. #31
    Kid in the Hall Kornman00's Avatar
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    Re: [WIP] Sidewinder

    You should have allowed it to show the people who vote for what. So that if you do change it, you can see who bitches even though they voted yes :/
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  2. #32
    Jesus Loves You
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    Re: [WIP] Sidewinder

    make it more H2 with the weapons and turrets, but try to make it more H1 with all the textures and bitmaps
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  3. #33
    I R Serious Texra DaneO'Roo's Avatar
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    Re: [WIP] Sidewinder

    How about, remodel it totally, change the bases, so the upper floor doesnt have a roof, and put in man cannons that shoot you all over the place, instead of teles.

    :awesome:
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  4. #34
    Reloading! Terin's Avatar
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    Re: [WIP] Sidewinder

    That would be fun.
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  5. #35
    Banned
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    Re: [WIP] Sidewinder

    not like it's hard, i have like 3 sidewinders on my PC, i just can't ever be bothered detailing them.

    i've got a billion 3d-sketches for maps, just cba making em, since i've got more important stuff to do.

    in fact, my first map evah was a sidewinder ripoff. it sucked though. was my first map.

    innovate yaaay, new sidewinder <3
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  6. #36

    Re: [WIP] Sidewinder

    Dude please dont "shitify" the map, and if you must make it more h2 just release 2 copies of the map.

    a suggestion for the h2 version: one side covi and the other human.
    Last edited by CrippieBoy; July 31st, 2007 at 04:30 PM.
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  7. #37
    Senior Member et_cg's Avatar
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    Re: [WIP] Sidewinder

    Quote Originally Posted by CrippieBoy View Post
    one side covi and the other human.
    Imo, I don't like that. The weapons on one side will piss someone off, while the guy next to him's hugging his gun. I'd rather keep it well balanced. It's gameplay-wise, purely symetrical.
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  8. #38
    Chasing Meteors Sever's Avatar
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    Re: [WIP] Sidewinder

    Make one side forerunner, and the other human in architecture, but keep the weapons layout symmetrical.
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  9. #39
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: [WIP] Sidewinder

    Quote Originally Posted by CrippieBoy View Post
    Dude please dont "shitify" the map, and if you must make it more h2 just release 2 copies of the map.

    a suggestion for the h2 version: one side covi and the other human.
    That would destroy the gameplay.

    Anyway, when i was re modeling side winder, iwas making it more delta-ish
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  10. #40
    my best h3 pic Elite Killa's Avatar
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    Re: [WIP] Sidewinder

    Re-model the bases to make them more complex. For example, like a new flag room all the way in the back of the base, or a special room with the more high-quality weapons like the sniper or the energy sword and stuff. Look at the base in Last Resort for Halo 3. It's been completely overhauled since it was Zanzibar in Halo 2.
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