*FIXED* It was the UVW mapping. The meter had a UVW that only took up one pix vertically, so my alpha was causing it to be transparent where it DID show up. YAY! Thank you all.
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Due to engine limitations.
The Halo 2 carbine is set up to always have a constant rate of fire, no matter how fast you tap the trigger. If you tap the trigger faster than intended in Halo CE, the gun will just refuse to fire rather than firing again after the set time between shots has elapsed.
You have to factor in technical restrictions before criticizing.
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