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Thread: Bump Mapping?

  1. #1

    Bump Mapping?

    Compile the texture. Then open it up in guerrilla change "format" to 32-bit, Change "Usage" to Height Map. Then re-compile the texture
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  2. #2
    Senior Member et_cg's Avatar
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    Jun 2007
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    Re: Bump Mapping?

    Remember to adjust it's height setting, too. There's a field that affects how tall it will look in-game.
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  3. #3

    Re: Bump Mapping?

    Would someone have instructions that simple for making a self_illum_map
    From this texture?!
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