View Poll Results: how should the frag nades be

Voters
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  • H1 strength, so it DOESN'T take three to kill.

    76 80.00%
  • Keep them weaker, so players need to use their weapons more.

    19 20.00%
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Thread: Frag Nade strength

  1. #41
    VERY THIN ICE Stormwing's Avatar
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    Re: Frag Nade strength

    i think all you need to do is have:
    current plasma damage = new frag damage
    current frag damage = new plasma damage

    (plasma kills have health + shields)

  2. #42
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Frag Nade strength

    Well, looks like he is ignoring the vote... Well, not only that, but a few other fairly common complaints, too.

    So tell me, what's the point of having the vote if you aren't even going to bother with following it? Was it made hoping you would have more people on your side so you could prove me wrong and shut me up, or was it made so you would know which way to lean so you can give the people what they want?

    I am calling you out on this. Why? Because now I am SICK of having almost every one of my suggestions being ignored, just to be repeated in the long run by everyone else, and THEN for something to be done about it. I don't want to see this to go down the shitter because you feel what you want is what everyone does. If people did that all the time, what would the world be? That's why we have teams; so you get many people's viewpoints and make something the best it can be. Unfortunately, the "team" part of the Custom Map Team is being ruled out. Don't believe me? Check the vote. That will show you which way they are swinging. So, take one for the team, or bring everyone down with you?

  3. #43
    The Silent Photographer Zeph's Avatar
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    Re: Frag Nade strength

    Quote Originally Posted by jcap View Post
    Well, looks like he is ignoring the vote... Well, not only that, but a few other fairly common complaints, too.

    So tell me, what's the point of having the vote if you aren't even going to bother with following it? Was it made hoping you would have more people on your side so you could prove me wrong and shut me up, or was it made so you would know which way to lean so you can give the people what they want?

    I am calling you out on this. Why? Because now I am SICK of having almost every one of my suggestions being ignored, just to be repeated in the long run by everyone else, and THEN for something to be done about it. I don't want to see this to go down the shitter because you feel what you want is what everyone does. If people did that all the time, what would the world be? That's why we have teams; so you get many people's viewpoints and make something the best it can be. Unfortunately, the "team" part of the Custom Map Team is being ruled out. Don't believe me? Check the vote. That will show you which way they are swinging. So, take one for the team, or bring everyone down with you?
    Whoa, you mean it's 51-13 and he's going with the 13?

  4. #44

    Re: Frag Nade strength

    Well, it was his mod originally... and the way the nades work in RC3B is fine...

  5. #45
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Frag Nade strength

    Quote Originally Posted by FriedMetroid View Post
    Well, it was his mod originally... and the way the nades work in RC3B is fine...
    He wouldn't have gotten ANYWHERE if it wasn't for the people behind the curtain, and yet as of now all that is being put behind. To me, that's just sick. Plus, you were one of the thirteen who got what they wanted. How about the 51 other people who are getting screwed over and left in the dark?

  6. #46

    Re: Frag Nade strength

    Yeah, that's probably true... still, wouldn't a compromise be the best thing to do here?

  7. #47
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Frag Nade strength

    Quote Originally Posted by FriedMetroid View Post
    Yeah, that's probably true... still, wouldn't a compromise be the best thing to do here?
    I would love that. In fact, I offered one back at my post here, but this one, along with some others, were turned down/ignored.

    Conscars on AIM]
    [13:08] Conscars: http://www.h2vista.net/forums/showpo...1&postcount=36
    [13:08] Conscars: truth
    There are some who agree with me, however. Conscars voted for the weaker grenades and he agrees with this compromise, so at least I know I have some logical reasoning behind it.

  8. #48

    Re: Frag Nade strength

    I personally think that energy shields should do a better job of absorbing grenade fragments than they do in Halo 1, but that is a very reasonable idea there. Oh well...

  9. #49
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: Frag Nade strength

    Quote Originally Posted by jcap View Post
    How about the 51 other people who are getting screwed over and left in the dark?
    *52, the Reaper Man has arrived.

  10. #50
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Frag Nade strength

    2 standard Halo frags would be a fair trade off... anything but the current nades. It took me a full stock of EIGHT - count 'em, EIGHT - grenades plus a pistol mag and an AR mag (granted the bulk share of the shots missed due to lag) to bring down one person.

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