View Poll Results: how should the frag nades be

Voters
95. You may not vote on this poll
  • H1 strength, so it DOESN'T take three to kill.

    76 80.00%
  • Keep them weaker, so players need to use their weapons more.

    19 20.00%
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Thread: Frag Nade strength

  1. #51
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: Frag Nade strength

    Then again, there is the fail-.. netcode.

  2. #52
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Frag Nade strength

    Failcode shouldn't make shit all difference when the grenade lands well within its supposed 2.5wu blast radius. :|

  3. #53

    Re: Frag Nade strength

    Quote Originally Posted by jcap View Post
    Well, looks like he is ignoring the vote... Well, not only that, but a few other fairly common complaints, too.

    So tell me, what's the point of having the vote if you aren't even going to bother with following it? Was it made hoping you would have more people on your side so you could prove me wrong and shut me up, or was it made so you would know which way to lean so you can give the people what they want?

    I am calling you out on this. Why? Because now I am SICK of having almost every one of my suggestions being ignored, just to be repeated in the long run by everyone else, and THEN for something to be done about it. I don't want to see this to go down the shitter because you feel what you want is what everyone does. If people did that all the time, what would the world be? That's why we have teams; so you get many people's viewpoints and make something the best it can be. Unfortunately, the "team" part of the Custom Map Team is being ruled out. Don't believe me? Check the vote. That will show you which way they are swinging. So, take one for the team, or bring everyone down with you?
    masterz go with the 52 >_>

  4. #54

    Re: Frag Nade strength

    Quote Originally Posted by rossmum View Post
    2 standard Halo frags would be a fair trade off... anything but the current nades. It took me a full stock of EIGHT - count 'em, EIGHT - grenades plus a pistol mag and an AR mag (granted the bulk share of the shots missed due to lag) to bring down one person.

    The AR needs a way bigger clip and more reserve ammo. The reload for a full clip isn't exactly short, and I've yet to see anyone kill with 1 clip. It needs at least a 40 round clip, preferably 45.

  5. #55
    Senior Member WhÎþLå§h ÐÆmØÑ's Avatar
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    Re: Frag Nade strength

    Quote Originally Posted by FriedMetroid View Post
    The AR needs a way bigger clip and more reserve ammo. The reload for a full clip isn't exactly short, and I've yet to see anyone kill with 1 clip. It needs at least a 40 round clip, preferably 45.
    I have killed several people with one clip before, it's most likely due to your ping/poor leading...

  6. #56

    Re: Frag Nade strength

    Quote Originally Posted by WhÎþLå§h ÐÆmØÑ View Post
    I have killed several people with one clip before, it's most likely due to your ping/poor leading...
    Good for you, maybe you have god-like aiming. So, here it goes again, one disagreement is going to lead to this person disagreeing with me on every single point. I don't want to ignore yet another person -.-

  7. #57
    Senior Member WhÎþLå§h ÐÆmØÑ's Avatar
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    Re: Frag Nade strength

    Quote Originally Posted by FriedMetroid View Post
    Good for you, maybe you have god-like aiming. So, here it goes again, one disagreement is going to lead to this person disagreeing with me on every single point. I don't want to ignore yet another person -.-
    Uh, no. I don't get biased with one person because of one statement/argument I have with them. But believe me, I certainly do not have god-like aiming. I just get lucky.

  8. #58

    Re: Frag Nade strength

    Apparently I don't... but if nothing else isn't a 32 round clip just a little bit silly? We've had Assault Rifles with clips bigger than that for years, why then should a super shiny futuristic one be crippled that way? The SMG is a starting weapon and it's way more useful than the Assault Rifle, with such a tiny clip and such a small capacity for more ammo, it's just not worth the pickup. Perhaps in light of that if it doesn't get a bigger clip it should be a starting weapon, as the SMG is more powerful.

  9. #59
    alter vos Dole's Avatar
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    Re: Frag Nade strength

    Quote Originally Posted by FriedMetroid View Post
    Apparently I don't... 1. but if nothing else isn't a 32 round clip just a little bit silly? 2. We've had Assault Rifles with clips bigger than that for years, 3. why then should a super shiny futuristic one be crippled that way? 4. The SMG is a starting weapon and it's way more useful than the Assault Rifle, 5. with such a tiny clip and such a small capacity for more ammo, it's just not worth the pickup. 6. Perhaps in light of that if it doesn't get a bigger clip it should be a starting weapon, 7. as the SMG is more powerful.
    1. More accurate weapon + more powerful rounds + less ammo = balance
    2. *Note - they had bigger clips. Look how small the AR magazine is physically. Compact, yet effective.
    3. See answer to #1
    4. No, it really isn't. Good luck trying to kill someone who has an AR when you've got an SMG.
    5. Who cares about low ammo capacity? It spawns more frequently and in more places than any other weapon.
    6. Depending on the gametype, it is the starting weapon.
    7. See answer to #4

  10. #60
    "Think Different" Masterz1337's Avatar
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    Re: Frag Nade strength

    I can take down an AR user with my starting weapons, use pistol for distance, use SMG up close. SMG is one of the strongest close range weapons, rivaled only by the spiker and the shotty.

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