Quote Originally Posted by Jay2645 View Post
<questions>

1. I'm not sure what would be wrong with the first 3 scenarios, there's not much only they have and no others. The first thing I can think of is music... they all play the haloperc/haloperc_alt music at some point. Though unlikely, I'd still go through all of thier music tags. I'd also open some of heir referenced tags that are level-specific to see if anything is wrong there.


2. By this do you mean you opened up the scenario itsself and gvae it a new sound_looping, or changed references in the existing b30_01.sound_looping? If you replaced in the scenario, you must make all music changes in the sound_looping tags in the level's /music folder. If you did change the sound looping tag itsself and the music won't play, I suggest you check iyts compiling and tag settins with those of existing music sound tags.