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Thread: offtopic Gallery Thread

  1. #631
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    Re: offtopic Gallery Thread

    some progress

    not too happy with the way the back end of the front bit looks, but meh, that part will be so small, it's negligable.
    also need to figure out some mechanist so that all that hinging and stuff would actually work.


    it's this thing btw.
    lol thumbnail.
    Last edited by Tweek; September 4th, 2007 at 11:48 AM.

  2. #632
    chilango Con's Avatar
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    Re: offtopic Gallery Thread

    Quote Originally Posted by Timo View Post
    The sun wasn't too hot last night:
    [wshot]http://fc01.deviantart.com/fs21/f/2007/244/5/e/Moon_rise_by_Timo12.jpg[/wshot]
    Well, even though it was the moon, it was surprisingly orange :x
    Timo that's beautiful :o
    *sets as background*

  3. #633
    This avatar size is... LlamaMaster's Avatar
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    Re: offtopic Gallery Thread

    Whatever it is, it looks awesome tweek! Can't rep you though, won't let me.

  4. #634
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    Re: offtopic Gallery Thread

    Damn where does Timo live? He takes some awesome nature pictures!

  5. #635
    chilango Con's Avatar
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    Re: offtopic Gallery Thread

    Quote Originally Posted by Classicthunder View Post
    Damn where does Timo live? He takes some awesome nature pictures!
    http://www.h2vista.net/forums/member.php?u=18
    NZ

  6. #636
    I R Serious Texra DaneO'Roo's Avatar
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    Re: offtopic Gallery Thread

    haha I'm at college today, and didn't even know they have CS2 on these library PC's, so since I'm stuck here all day (class cancelled) I decided to brush up on my skills.



    15 minutes, I've also made a bump and spec map too

    yay!

    *edit* *rendered*
    Last edited by DaneO'Roo; September 4th, 2007 at 08:22 PM.

  7. #637
    This avatar size is... LlamaMaster's Avatar
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    Re: offtopic Gallery Thread

    Certainly not your best, but fucking awesome for 15 minutes.

  8. #638
    I R Serious Texra DaneO'Roo's Avatar
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    Re: offtopic Gallery Thread

    edited picture

    *edit* HOLY SHIT these PC's have ArtRage o_____O

    I'm lovin it'
    Last edited by DaneO'Roo; September 4th, 2007 at 08:37 PM.

  9. #639
    a bit of the old in-out Roostervier's Avatar
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    Re: offtopic Gallery Thread

    Looks awesome (DANO), tbh. :awesome:

    Also, tweek, I've wondered this for a while... does your view port ever lag, and if so, how do you deal with it? Hide sections you aren't dealing with? Seems hard to work with. Anyway, good job.

  10. #640
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    Re: offtopic Gallery Thread

    Quote Originally Posted by flyinrooster View Post
    Looks awesome (DANO), tbh. :awesome:

    Also, tweek, I've wondered this for a while... does your view port ever lag, and if so, how do you deal with it? Hide sections you aren't dealing with? Seems hard to work with. Anyway, good job.
    Here are some of the ways I deal with it:

    1. Change to wireframe mode while moving the camera. You will see a huge increase in FSP.

    2. Hide any high poly objects or parts of your model your not working on. This shouldn't be that big of a deal.

    3. I forget how to activate it, but theres this thing in max that changes your model into a wireframe box when you move the camera, and gets rid of all the FSP lag. I don't use it though, as my models never get that high poly.

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