Not enough tagspace, plus, what could it possibly offer to the game?
Not enough tagspace, plus, what could it possibly offer to the game?
It would take lots of shots to take it down and its melees would be crazy strong. It...like every other flood...cept the little fattys....would jump like Spider-Man heights....it would be a crazy strong enemy and I would love it....but tagspace ಠ_ಠ
ignore the mirrored bumps, can't avoid that in maya unless I was a god and new scripts and stuff. Ingame h2v it won't do that though.
goodd y do u hav 2 cppee h3 so mauch. geet sum skillz.
Looks great. Can't wait to sink a BRG nade in them
That is amazing Dano, fantastic work, keep it up!![]()
you still have to do those bands on his uper arms right?
tbh I think you went a tad overboard with the folds in the elbows :X
the hair planes look a tad to "smokey". need more streeks/highlights (but obviously just abit).
those arn't final colours are they?
They're going to be colored via color change in the game.
Multipurpose maps? or something, looking :awesome: dane.
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