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Thread: CMT HUD updated.. again

  1. #11
    Rawr... TrU7H's Avatar
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    Re: CMT HUD updated.. again

    Looks good, sounds awesome, just uh...make sure it doesn't distract or get in my FOV that much...so much that I can't see shit.

  2. #12
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: CMT HUD updated.. again

    Looks cool, can't wait to finish the fight in two weeks! It's going to be a sick game.



    ...Oh wait, I thought this was the Halo 3 forum. Sorry.

  3. #13
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: CMT HUD updated.. again



    My bad, looks like I also forgot that posts of the opposite opinions weren't allowed in this forum. Sorry again.

  4. #14
    j͆ͪ͟c̓̊͜a̎ͨ̈́ͧṗ̵ ̏ͭ̃sͪ̊͊̒͌̒̏t͗͗ͩͮo̧̊̒̎̽̇̌̋ṗ̸ͪ͑ͩ̐ InnerGoat's Avatar
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    Re: CMT HUD updated.. again

    Quote Originally Posted by jcap View Post


    My bad, looks like I also forgot that posts of the opposite opinions weren't allowed in this forum. Sorry again.
    Yeah, not when masters has the power to delete posts.

    Also, the HUD looks really nice. Your team members got some serious skills and have made some pretty nice stuff recently!

  5. #15
    Senior Member teh lag's Avatar
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    Re: CMT HUD updated.. again

    Now now guys lets be nice, suppresion of opinions is for Orwell D:

    Though tbh, this is not the first time we've tried getting an FP visor effect, so it's not a purely omgcopyh3 moment.

  6. #16
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: CMT HUD updated.. again

    Quote Originally Posted by teh lag View Post
    Though tbh, this is not the first time we've tried getting an FP visor effect, so it's not a purely omgcopyh3 moment.
    Actually, I forgot. You are correct. For those who don't know, the HUD which you see was actually in concept since months before the first leaked screenshot of Halo 3 even surfaced. Wave of Lag was working on the first person visor view for the CMT campaign mod, but never made it to the final.

  7. #17

    Re: CMT HUD updated.. again

    Quote Originally Posted by =EP_T33KUP View Post
    I actually like that, I also don't honestly see how that can distract a person in combat. This worked well in Metroid Prime, why not Halo?
    Cause Metroid is so much better than Halo.
    Minus the online multiplayer...

    It looks good, kinda boxy, but eh, better than the old.

  8. #18
    "Think Different" Masterz1337's Avatar
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    Re: CMT HUD updated.. again

    Quote Originally Posted by jcap View Post
    Actually, I forgot. You are correct. For those who don't know, the HUD which you see was actually in concept since months before the first leaked screenshot of Halo 3 even surfaced. Wave of Lag was working on the first person visor view for the CMT campaign mod, but never made it to the final.
    Actually, WOL has said many times that it was never for CMT, and that it was for Evo. Regardless, the idea of FP visor was from Metroid, before evo, cmt, or bungie ever implimented it.

  9. #19
    alter vos Dole's Avatar
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    Re: CMT HUD updated.. again

    Suggestion? Tint the peripheral vision in a fading, translucent brazen gold instead of white.

    Also, the current outline of the overlaying design looks nothing like the design that's actually on the visor. :-\
    Last edited by Dole; September 7th, 2007 at 08:48 PM.

  10. #20
    Holy Testicle Saturday! DrunkenSamus's Avatar
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    Re: CMT HUD updated.. again

    In the second picture, I thought the doors were part of the cross-hair...

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