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Thread: Falling through the floor

  1. #1

    Falling through the floor

    Still talking about the prison level I've been working on, I've got it in-game with lightmaps (finally), but while I'm playing it I fall through the second and third floors. I didn't get any errors while importing or while running lightmaps, so I've got no idea what the problem might be. I'd prefer not to post pictures of the level until I get it close to finished, due to the fact that most people would recognize where it is from right away (and would therefore know what mod I'm working on right now). Has this happened to anyone else in the past who might know what is going on?

    Edit: NOW WIH PICS
    Edit2: AND VIDEOS :O
    Last edited by Ingulit; September 10th, 2007 at 10:33 PM.
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  2. #2
    Untruely Bannable~ Inferno's Avatar
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    Re: Falling through the floor

    maybe some faces faceing the wrong way? i had a level compiled inside out once cause i usually model in "force 2-sided mode"
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  3. #3

    Re: Falling through the floor

    Quote Originally Posted by wanksta(-=Inferno=-) View Post
    maybe some faces faceing the wrong way? i had a level compiled inside out once cause i usually model in "force 2-sided mode"
    I lol'd

    ROFL, sorry, no, that's not my problem. Um, you *might* want to work on your model a bit more if that's the only way you've gotten it in-game so far. Just maybe. It could help you if you're falling through the map as well :P

    Now, while I'd prefer not to post pictures, I most certainly will if nobody knows what might be going on without them, but I'd like to know what this could be first.
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  4. #4
    Untruely Bannable~ Inferno's Avatar
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    Re: Falling through the floor

    lol its not like it was hard to fix i just selected all the faces and hit "Flip"

    i know someone else who had this problem.. but i dont remember who unfortuenately....
    my suggestion is to go ahead and find all the faces you are faling through and delete them then go ahead and remodel them.


    also do you have any "special" materials in the map. things like breakable glass ladders and render geometry can fuck things up if your not carefull.


    picks would help a little i guess but i know how people like to keep there maps all secrety before realease.
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  5. #5

    Re: Falling through the floor

    Well, I tried the whole remodeling thing, twice... It didn't help. I'm not sure what it is about my model design, but Halo doesn't like it.

    Meh, pics.

    ZOMG PICS:

    STL Check, Tool, and Radiosity all return no errors. Why does the MC fall through?
    Last edited by Ingulit; September 10th, 2007 at 10:37 PM.
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  6. #6
    chilango Con's Avatar
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    Re: Falling through the floor

    That's hella strange...
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  7. #7
    Untruely Bannable~ Inferno's Avatar
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    Re: Falling through the floor

    ok.... did you or did you not use ANY special materials.

    also best way tofix. make a box were the magic fall through is. make it +sky and link it toframe. (its ok if it intersects other polys just make sure it dosent OVERLAP other polys.) that should hold until you figure out whats causeing the problem.
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  8. #8

    Re: Falling through the floor

    I've already put placeholder player clipping over the problematic areas as a temp fix, but I don't want a temp fix is the thing. I'm not a total mapmaking nub, you know :P

    And no, in the build that the error appears in, I have no custom shader symbols.

    Z0MG VIDEO: http://www.youtube.com/watch?v=vdBI_GmH2ws

    Ignore the smoothing errors; I don't have any smoothing groups on the faces. This is just a test version of the map, and there's going to be lots of edits by the time it's done. Also, the clicking noises are from my custom gun (it's the marble gun, the one I was talking about in my questions thread). Right now the projectiles bounce almost infinitely :X
    Last edited by Ingulit; September 10th, 2007 at 10:36 PM.
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  9. #9
    not my real name damn-it! kenney001's Avatar
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    Re: Falling through the floor

    This happens to me when one pice of an object sticks through a face, such as taking a box, and sticking it through the ground. tool accepts it, but it will cause the player to "fall" through the floor. Make sure everything is sealed correctly and you dont have anything sticking through anything else.
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  10. #10

    Re: Falling through the floor

    That's impossible; my model is a single mesh, and I've checked just about every face for possible passing-through-ness that I know about. Also, this happened after two remodels... I'd've caught a face-sticking-through-another-face error by now, I think. This is fucked up :|

    EDIT: Oh, and fix your siggy kenney. It broke.
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