that is very true. the people who don't respect the plasma weapons are the people who don't think strategy is important. but it is. people who play halo 2 a lot think that also XD and for those of you who do. i laugh at you.
yes i am saying halo 1 is a better game than halo 2 is.
- rep me for it or flame me and your gonna get a nice long list of things that SUCKED about halo 2. starting with the FUCKING HUGE amount of auto aim in it. i know halo 1 had some auto aim but its actually so bad its annoying in halo 2.
does agreeing strongly mean +reping strongly ... plz?
edit- ROFL i did spell check and one of the sugestions for +rep is +rape XD
Last edited by Inferno; September 14th, 2007 at 08:43 PM.
Halo 3 > Halo PC/CE > Halo 2 > Your mom.
Halo 2 went really freaking insane with the magnetism and auto-aim, honestly. The netcode wasn't that great either, not being able to hit things from a distance without the red reticle off-host is kind of BS. Doesn't take much skill to kill people, but it takes a shit load of skill to get REALLY GOOD AND CONSISTENT at it.
Overall Halo 2 was way too close-range based. You can't snipe people from across Coag like you can Blood Gulch, and the BR's range is... well, not that great.
Last edited by t3h m00kz; September 16th, 2007 at 05:37 AM.
plasma rifle is definitely a good weapon but stun isn't very useful by itself. when you use if in combination with a team. then it can be. like for example have one guy with a plasma rifle and the other with a sniper. one guy stuns him and the other guy snipes or sticks him or something.![]()
Well the only reason you couldn't hit people from across the map half the time would be due to the off-host problems, and the fact that the draw distance for characters was limited; you couldn't see people at a certain distance unless you zoomed in. Sort of unrealistic...
If it's one thing I liked about Halo 1 it's the "If you can see it, you can hit it" factor. The only problem was the fact that the sniper rifle and pistol both are a bit spammy, and the respawn time for the sniper and whatnot is nothing compared to H2's way of "If you have the gun it won't respawn," which basically made long-range in H1 a bit too easy.
Hence why I believe they should both have a lower rate of fire, and at least some recoil in the sniper.![]()
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