OH dude, didn't anyone ever tell you to work with quads when building a high res cage? >_< GAH!
OH dude, didn't anyone ever tell you to work with quads when building a high res cage? >_< GAH!
uh... no?
Some more work on my Learner map.
Massacre modeled me the middle interior section, which has pretty much helped me realize how in fact you do interiors properly now. Thanks buddeh
It's still renders so It's only base maps no detail maps yet. Once I get it all done, rather than using that suck tutorial map to learn with imma learn with this one, considering it's very basic and won't require many shaders and such, but not so basic that it fails. I still want people to play it, though maps rarely ever get played these days unless they have nukes or CMT weapons in them.
D4NO, is this map going to have lots of tunnels or is it mostly outdoor?
O.o i wonder who first taught you the basics for that??? :]Originally Posted by WoL
btw, looks quite amazing. you sure have come a LONG way from my original design. GEEZ!! i love it though. the scope is very cool, as well as the barrel. great work so far.
~Scooby
o y tenk u :d
yeah, but i just meshsmoothed it afterwards because im lazy. Shoulda used nurbs
Every area where there's still triangles are places where there's just no detail anyways, so i didnt even bother cleaning up the mesh. Its served its purpose.
the rail is fine. if you look at it it's built the way it should be.
HAI!
Dane gets all the credit and I get none D:
w/e not his fault.
Also, WoL, That is an utter beast.
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks