dude.. im not a team, im a single person (do all my posts look like I have differnt charartoristics or something?...)
next, I am having 2 systems on the monitor, one that attachs the object infrount of the monitor to him, and the other is just pushing and pulling. adding weapons to something is easy, open teh animation tag, find the position you want (in this case, stand) and add the weapon label you want, and since it will be a monitor only, I would make a brand new weapon label. I already have a gun to push and pull anyways.
im alot smarter than you think you think.. yesh.
as soon as my cold goes away and my head isnt stuffed up, ill show you :P
its a simple process of attaching 2 invisible bipeds infrount of the monitor scripting them into AI so I can use the looking script to force them to look at eachother, and then (if (and stuff to make it so if both of them see a object, it gets attached to the monitor. its realy not hard at all lol, acualy, I dont even need to have full unsick thinking capacity to do it, and since I have hs_doc here at school, I should get typing lol.
wow, look at my incredible amount of posts here lol, like 8 or something?.. I feel very proud of my postcount[/sarcasm] lol, I realy should post here more often.. it would probly be alot beter then halomaps where I preaty much am repeating to people to search before asking all day long.. lol
I was about to say.
but then again, I was smarter and more talented then everyone else there almost right from the start. Nothing good will really come out of a community that thinks this is hawt:
*removed picture for sake of people's eyes*
*point being the have no taste*
Last edited by Mass; September 28th, 2007 at 06:27 PM.
It's good in concept, but all the objects will have to be vehicles. You won't be able to move scenery objects at all since scenery position doesn't sync. Every movable object in the map is going to be a vehicle, not to mention the massive undertaking of all possibly combinations of objects and players.
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks