neither.
i suggest you rip a map from Halo CE, Silent Catrographer or Halo would be the best. you need to look at how te cliffs on those maps are made, geometry-wise. then you want to go about recreating it.
for sheep pratice, you should just import the first BSP from Halo, and re-create it. i'm talking about making the BSP from scratch, so you teach yourself how to do that.
DONT EVER settelate, it fucks shit up.
instead, use the Cut tool to create more edges/verts.
Extrude will do a decent job half of the time too.
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