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Thread: GBXModel Upgrader for Halo 2 Public Beta discussion/bug submission Thread

  1. #31
    a bit of the old in-out Roostervier's Avatar
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    Re: GBXModel Upgrader for Halo 2 Public Beta discussion/bug submission Thread

    I'd do it if I could fix the UV problem I get with the app D:
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  2. #32

    Re: GBXModel Upgrader for Halo 2 Public Beta discussion/bug submission Thread

    Quote Originally Posted by AdmiralBacon View Post
    I want to see someone get the Bulldog in game as a piece of scenery or something to that effect, but that's just me.
    He Did!
    http://www.h2vista.net/forums/showthread.php?t=3638
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  3. #33
    Senior Member Vicky's Avatar
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    Re: GBXModel Upgrader for Halo 2 Public Beta discussion/bug submission Thread

    So how about the collision-geometry? Any tricks for that?
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  4. #34
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    Re: GBXModel Upgrader for Halo 2 Public Beta discussion/bug submission Thread

    Hey nice work jahrain. I got one model to work in game great. However anymore that I try, your program gives an error. Usually on picking the shader. No way around this. Just letting you know.
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  5. #35
    Senior Member Vicky's Avatar
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    Re: GBXModel Upgrader for Halo 2 Public Beta discussion/bug submission Thread

    Yeah there is, you can set them in guerilla1.
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  6. #36
    Senior Membe Syuusuke's Avatar
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    Re: GBXModel Upgrader for Halo 2 Public Beta discussion/bug submission Thread

    Oh snap I thought he made a new one, damn the bumps =(

    I totally forgot about this, so thanks for bumping it, actually =P
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  7. #37
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    Re: GBXModel Upgrader for Halo 2 Public Beta discussion/bug submission Thread

    Thanks for the tip Vicky, owe you one :P
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  8. #38
    Senior Member Vicky's Avatar
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    Re: GBXModel Upgrader for Halo 2 Public Beta discussion/bug submission Thread

    Quote Originally Posted by Vicky View Post
    So how about the collision-geometry? Any tricks for that?
    Bump?!?!

    (tried a ce cg but then i get a node-graph error)
    Last edited by Vicky; October 7th, 2007 at 06:52 PM.
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  9. #39
    Senior Member Vicky's Avatar
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    Re: GBXModel Upgrader for Halo 2 Public Beta discussion/bug submission Thread

    I guess this is the holy grail at this time, and a big no-no until m$ (or whoever) will release a normal version of tool...until then, lots O' maps with scenery that have no CG :P
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  10. #40

    Re: GBXModel Upgrader for Halo 2 Public Beta discussion/bug submission Thread

    Quote Originally Posted by Vicky View Post
    Bump?!?!

    (tried a ce cg but then i get a node-graph error)
    You need to manually set some of the node properties in guerrilla to match any collision geometry you use that came with h2ek.
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