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Thread: offtopic Gallery Thread

  1. #821
    Senior Member Chewy Gumball's Avatar
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    Re: offtopic Gallery Thread

    Looks like some yummy bark or close up rock, but not a whole cliff face.

  2. #822
    I R Serious Texra DaneO'Roo's Avatar
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    Re: offtopic Gallery Thread

    Quote Originally Posted by Reaper Man View Post
    Lul, craquele filter much?

    or not?

    Try rendered bumps and 2 hours of painting.

    Also people, it's a detail map.

    Also, I painted it from reference of a real life cliff.... It's muddy-ish shale with moss in it.....
    Last edited by DaneO'Roo; October 9th, 2007 at 09:08 PM.

  3. #823
    I R Serious Texra DaneO'Roo's Avatar
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    Re: offtopic Gallery Thread

    Quote Originally Posted by FriedMetroid View Post
    You and tweek are collaborating on a map? What is it D:

  4. #824
    This avatar size is... LlamaMaster's Avatar
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    Re: offtopic Gallery Thread

    Haven't we already been down that road? Portals don't work blah blah geometry culling blah blah....

  5. #825
    chilango Con's Avatar
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    Re: offtopic Gallery Thread

    It's going into UT3

  6. #826
    This avatar size is... LlamaMaster's Avatar
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    Re: offtopic Gallery Thread

    Quote Originally Posted by Conscars View Post
    It's going into UT3
    Oh, awesome then. With those system specs I might just get that game....

  7. #827

    Re: offtopic Gallery Thread

    Quote Originally Posted by Conscars View Post
    It's going into UT3
    You don't have to use UE3's bsp brush builder for maps!?

  8. #828
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: offtopic Gallery Thread

    Quote Originally Posted by Reaper Man View Post
    Lul, craquele filter much?
    Fail right there.

    That filter looks nothing like the crack pattern on the texture. It forms rough squares, all you can do is change the size and depth.

  9. #829
    I R Serious Texra DaneO'Roo's Avatar
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    Re: offtopic Gallery Thread

    Quote Originally Posted by jahrain View Post
    You don't have to use UE3's bsp brush builder for maps!?
    only if you want to :P

    Also, I encourage all people serious about their map making/modding/game design to make the move to UT3. You'll get a much more open sourced editing kit (infact, completely open) and a game that looks a million dollars and runs a million dollars. It's also one of my favorites shooters. You can do the fast twitchy ass shit or the super slow mo lo gravity shit thats always fun as well. It's got many vehicles and weapons to have fun with too.

    Besides, with the fully available editing tools at your disposal, you can practically make your own game if your not too fond of UT's gameplay.

    Also, seeing as UE3 is a largely licensed engine, it'd be a bonus to be able to work with it.
    Last edited by DaneO'Roo; October 10th, 2007 at 05:26 AM.

  10. #830
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: offtopic Gallery Thread

    Quote Originally Posted by Massacre View Post
    Looks like bark, tbh.

    Sexy bark though.
    isn't it?

    idc what you painted it to be, that's kickass bark right there.

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