Ross, do you know if that applies to weapons and vehicles too? If you remake them yourself, that is?
Would be awesome to have halos weapons replace UT3's ones for the map but give them the same firing effects as the normal weapons. That way the UT crowd won't not want to play it, and the halo crowd might have an incentive to want to play and adjust to UT and it's twitchy fast paced blood bath gameplay, but enjoy at least seeming like your still on "intallation XX".
UT's gameplay sucks Dano, admit it.
gtfo, I'd like to see people actually PLAY UT3 before they bash it. Most fun I've had in a game in ages.
also
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Last edited by DaneO'Roo; October 25th, 2007 at 04:18 AM.
UT's gameplay never appealed to me. I'm not one for arcadey games, nor incredibly fast ones (I make exceptions for some like CS and DoD largely because they're alright for screwing around on)... and I've always been terrible at the UT series. I rarely enjoy games where I can't get so much as a single kill, and even though I might be terrible at CS, I'm worse at UT.
Your skins, on the other hand, I am loving.
same goes for me really, i hate the game itself, because i can't even get a single kill most of the time. i played UT2k4 for a while, and got noticably better once i adapted, but still, it never really appealed to me.
BUT i dont really care about that. i care about the engine and singleplayer.
as for multiplayer, i can always make a mod for it
the real reason i want UT3 though, is to make maps for it.
UT has an immense audience, and showing off your best work to a large audience, isn't that what every artist wants?
also, sangri'la
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not my work, this is straight from UT. i just rendered it.
just for self-education purposes
Last edited by Tweek; October 25th, 2007 at 01:05 PM.
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