I'd like to figure out holo shaders too but i have a couple questions to get me started.
Q1 = Would you just start with the hologram.shader_template?
Q2 = What kind of bitmaps would you use? A bump type? Or could you use one from mudbox?
I'm guessing my answers will be something like - "You dont know what your talking about" - but i gotta start somewhere, i don't mind criticism.
Maybe the answers will help beele too.




" - but i gotta start somewhere, i don't mind criticism.


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