Quote Originally Posted by Rob Oplawar View Post
So does UT3 use BSPs or some other structure, and how much of that is part of the bsp/other and how much is scenery type stuff?

And I love Republic Commando. Why, does that use the unreal engine? Gears of War was also based on the unreal engine, wasn't it? But it doesn't matter. The engine fucking rocks, it's just the game they made with it, UT. It's just... ugh.
Im not totally sure, but i know maps on UT2004 needed to be made with brushes in unreal editor, and scenery was made in maya or 3ds max and imported in.