yes, I'm still working on it. having h3 helps, as does a new TV that doesn't distort the game (circles used to be ovals, so I had to model everything wider). Basically just gettin the details in. I realize the top of the door is wonky.
yes, I'm still working on it. having h3 helps, as does a new TV that doesn't distort the game (circles used to be ovals, so I had to model everything wider). Basically just gettin the details in. I realize the top of the door is wonky.
nice. at first glance the spire looks a little fat, but idk. the play area looks pretty damn close.
yeah, it does look a little flat in that image. Might be the camera FOV or something compared to the game, it's not really that flat.
wait, fat || flat ?
oh, misread. I'll get another angle..
Wow, thats really weird. I could have sworn I read "Flat" in your post as well, then read your recent post and rechecked and I was wrong :/
Seems me and Con both misread in the same place?
:o
Also, faggot hackers failed my posts here >:[____]
Last edited by DaneO'Roo; November 19th, 2007 at 12:30 AM.
yea the front view looks just right. guess it was the angle.
Looks great Con. And there's some sort of conspiracy going on here becaus I read it as flat too.
I didn't![]()
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