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Thread: Metroid Online - Pre-release Party Post

  1. #91
    Senior Member UrKungFuSux's Avatar
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    Re: Metroid Online - Pre-release Party Post

    server at 7:15 anyone?
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  2. #92
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    Re: Metroid Online - Pre-release Party Post

    K I played them.

    I must say I didnt enjoy it as much as I had hoped, but that might just have been since I didnt play with anyone, Ill keep them in my folder for now.

    What I liked:

    The entire metroid feel.
    HUD
    Weapons
    Missles
    The flag\oddball (metroid)

    I especially loved the charging of each of the beams, that was just epic awesomeness for me

    What I didnt like:
    The maps I played were too small

    I couldnt use the ice beam thingy.

    The performance didnt make me overly happy, but my computers shit so yea, disregard this.

    Again the maps were too small, I would have really prefered something BG sized.

    I felt gameplay would be improved if you just started with the power beam, and then went about to pick up the other 3 beams.

    Anyway I love the effort put in.

    And I remember a while back you had the morph ball in it, but it wouldnt sync in multiplayer. I would love you to pieces if you made a halo CE campaign mod where you play as samus, with morph ball and everything.

    Overall, Good work.
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  3. #93
    Senior Member UrKungFuSux's Avatar
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    Re: Metroid Online - Pre-release Party Post

    Up and running, join?
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  4. #94
    Your mom goes to college! odseraphim's Avatar
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    Re: Metroid Online - Pre-release Party Post

    Heh. Selentic, Kirby is actually working on a top secret single-player.. oh. Um, hi.

    So this is what is going down:
    • We fixed the 3p charging animation
    • We fixed some things on the fp charge ball(s)
    • We fixed the lag on the missile fire animation
    • We made an LOD for Samus
    • We're working on a melee animation
    • We're going to tweak homing so it's perfect for online games, or take it out, either one.
    • I'm going to fix the reticle, and add a zoom for the plasma beam so you can achieve headshots (but still no fire).
    = <3 and cake?
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  5. #95
    Senior Member ICEE's Avatar
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    Re: Metroid Online - Pre-release Party Post

    Quote Originally Posted by odseraphim View Post
    Heh. Selentic, Kirby is actually working on a top secret single-player.. oh. Um, hi.

    So this is what is going down:
    • We fixed the 3p charging animation
    • We fixed some things on the fp charge ball(s)
    • We fixed the lag on the missile fire animation
    • We made an LOD for Samus
    • We're working on a melee animation
    • We're going to tweak homing so it's perfect for online games, or take it out, either one.
    • I'm going to fix the reticle, and add a zoom for the plasma beam so you can achieve headshots (but still no fire).
    = <3 and cake?


    &

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  6. #96
    Senior Member UrKungFuSux's Avatar
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    Re: Metroid Online - Pre-release Party Post

    No one joined. =[
    One guy did, but after I killed him, he left.
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  7. #97
    Splendid! ExAm's Avatar
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    Re: Metroid Online - Pre-release Party Post

    Setting up a server now.

    IP: 69.109.231.125


    Server name: Metroid Online

    I hope you guys can join, my forwarding isn't set up correctly
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  8. #98
    The Child Pornographer Ki11a_FTW's Avatar
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    Thumbs up Re: Metroid Online - Pre-release Party Post

    i got to the top of tallon iv really easily

    the playerclip has an invisible path
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  9. #99
    left halo
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    Re: Metroid Online - Pre-release Party Post

    closing that last door and adding...crap I hate spoilers
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  10. #100
    Your Average Cannonfodder Archon23's Avatar
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    Re: Metroid Online - Pre-release Party Post

    Quote Originally Posted by ExAm View Post
    Setting up a server now.

    IP: 69.109.231.125


    Server name: Metroid Online

    I hope you guys can join, my forwarding isn't set up correctly
    That was fun until you killed us all with your host advantage. >:U
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