so?
so?
So, battle damage isn't really the Halo style
Halo 3 is shitty because they added structural damage to their buildings?
If you mean gameplay, well, that has nothing to do with map styling does it?
I like how you lower yourself to name calling to prove a point. A point where you are wrong.
Even beaver creek had battle damage, like the wall that you'd jump on to get to the roof, so it even goes back to H1.
And if you want to talk about realism, I guess years and years of battle wouldn't be shown in the wear and tear of a building.
Last edited by Pooky; November 23rd, 2007 at 09:30 PM.
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