the ice beam is pretty powerful on isolation O_o
tbh, I think you need to reduce the number of times it can bounce to avoid spammage (which happens alot in large games of isolation slayer).
the wave beam doesn't seem that powerfull too :S
also, on Talon IV, the vine things that hang from one of the rocks that make the steps are only visible on 1 side.
I don't like how far away the water plane is from the face of the rock, especially since you can walk behind it and see that it's only a single plane. You might want to put the water plane a little closer to the rock, and curve it around so that you can't really see behind it.
It's not an Ice Beam. Our mod does not HAVE an Ice Beam, and if you've ever played any Metroid, you'd know it acts NOTHING like the Ice Beam. It's our custom beam, the Havoc Beam. Please try to maintain comprehension between these two from now on, since it's been said at least 20 times in this thread alone.
The wave beam is just as powerful/balanced as the other beams.
Welcome to the world of scenery: it's a piece of Halo scenery, it only has one side to it.
Yes. Are we? No.
I really don't think you guys are going to see that version of Tallon IV for awhile, since it would make more sense for us to get a version that actually represents the real area in the game. That, and, it'd be nice if we didn't use Halo textures and Halo scenery all over the map to fill it in.
I might revise my stance on that, but I'd like to think we could release something in the maps department that actually is worthy of the mod we've worked so hard to create.
Last edited by flibitijibibo; November 26th, 2007 at 04:39 PM.
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